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D
- DataProvider - Class in com.mygdx.game.Logic
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Contains Methods that parse data from files and return lists of objects
- DataProvider() - Constructor for class com.mygdx.game.Logic.DataProvider
- DebugConsole - Class in com.mygdx.game.UI.Windows
- DebugConsole(GameInstance, Stage) - Constructor for class com.mygdx.game.UI.Windows.DebugConsole
- description - Variable in class com.mygdx.game.Logic.Cards.Card
-
Body text of the card to be shown when drawn.
- Dice - Class in com.mygdx.game.Logic
-
The Dice class was supposed to represent the dice in game (both UI and Logic).
- Dice() - Constructor for class com.mygdx.game.Logic.Dice
- DiceActor - Class in com.mygdx.game.UI.Components
- DiceActor() - Constructor for class com.mygdx.game.UI.Components.DiceActor
- dispose() - Method in class com.mygdx.game.Foititopoli
- dispose() - Method in class com.mygdx.game.UI.Screens.GameScreen
- dispose() - Method in class com.mygdx.game.UI.Screens.GameSetupScreen
- dispose() - Method in class com.mygdx.game.UI.Screens.LoadGameScreen
- dispose() - Method in class com.mygdx.game.UI.Screens.MainMenuScreen
- dispose() - Method in class com.mygdx.game.UI.Screens.PlayerCreateScreen
- draw(Batch, float) - Method in class com.mygdx.game.UI.Components.BoardGroup
- draw(Batch, float) - Method in class com.mygdx.game.UI.Components.DiceActor
- draw(Batch, float) - Method in class com.mygdx.game.UI.Components.PawnActor
- draw(Batch, float) - Method in class com.mygdx.game.UI.Components.SquareActor
- drawCard() - Static method in class com.mygdx.game.Logic.DataProvider
- drawCard(Card) - Method in class com.mygdx.game.Logic.GameInstance
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Called by
CardSquare
to notify the UI so that it can display a message to the userMoveCard
andJailCard
.
Objects also need to set their resulting square to the current board.
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