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D

DataProvider - Class in com.mygdx.game.Logic
Contains Methods that parse data from files and return lists of objects
DataProvider() - Constructor for class com.mygdx.game.Logic.DataProvider
 
DebugConsole - Class in com.mygdx.game.UI.Windows
 
DebugConsole(GameInstance, Stage) - Constructor for class com.mygdx.game.UI.Windows.DebugConsole
 
description - Variable in class com.mygdx.game.Logic.Cards.Card
Body text of the card to be shown when drawn.
Dice - Class in com.mygdx.game.Logic
The Dice class was supposed to represent the dice in game (both UI and Logic).
Dice() - Constructor for class com.mygdx.game.Logic.Dice
 
DiceActor - Class in com.mygdx.game.UI.Components
 
DiceActor() - Constructor for class com.mygdx.game.UI.Components.DiceActor
 
dispose() - Method in class com.mygdx.game.Foititopoli
 
dispose() - Method in class com.mygdx.game.UI.Screens.GameScreen
 
dispose() - Method in class com.mygdx.game.UI.Screens.GameSetupScreen
 
dispose() - Method in class com.mygdx.game.UI.Screens.LoadGameScreen
 
dispose() - Method in class com.mygdx.game.UI.Screens.MainMenuScreen
 
dispose() - Method in class com.mygdx.game.UI.Screens.PlayerCreateScreen
 
draw(Batch, float) - Method in class com.mygdx.game.UI.Components.BoardGroup
 
draw(Batch, float) - Method in class com.mygdx.game.UI.Components.DiceActor
 
draw(Batch, float) - Method in class com.mygdx.game.UI.Components.PawnActor
 
draw(Batch, float) - Method in class com.mygdx.game.UI.Components.SquareActor
 
drawCard() - Static method in class com.mygdx.game.Logic.DataProvider
 
drawCard(Card) - Method in class com.mygdx.game.Logic.GameInstance
Called by CardSquare to notify the UI so that it can display a message to the user MoveCard and JailCard.
Objects also need to set their resulting square to the current board.
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