All Classes
Class | Description |
---|---|
Board |
Board is the class that generates and contains the squares that are active in the game.
|
BoardGroup | |
Card |
Abstract Card Class
|
CardSquare |
Square type that implements the Pick A Card function
|
CardWindow | |
CourseInfoWindow | |
CourseSquare |
Square class that can be bought, upgraded and traded with other players.
|
DataProvider |
Contains Methods that parse data from files and return lists of objects
|
DebugConsole | |
Dice |
The Dice class was supposed to represent the dice in game (both UI and Logic).
|
DiceActor | |
Foititopoli | |
GameInstance |
The "main" class of the Game.
|
GameInstance.GameInstanceListener |
This interface is to be implemented by the UI in order to be notified about events that happen by the game logic
|
GameScreen | |
GameScreen.UI | |
GameSetupScreen | |
JailCard |
Card Type that implements the Go To Jail card function
|
LoadGameScreen | |
LoseWindow | |
MainMenuScreen | |
MoneyCard |
Card Type that implements the win/lose [AMMOUNT] hours function
|
MoneySquare |
Square that implements the win/lose [AMOUNT] function
|
MoveCard |
Card Type that implements the go to [LOCATION] function
|
PauseWindow | |
Pawn | |
PawnActor | |
Player |
Represents the Player
|
PlayerCreateScreen | |
Square |
Main component of the
Board class |
SquareActor | |
Trade |
Helper class that holds trade data and executes the trade between 2 players
|
TradeWindow | |
TurnSquare | |
WinWindow |