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P

pause() - Method in class com.mygdx.game.UI.Screens.GameScreen
 
pause() - Method in class com.mygdx.game.UI.Screens.GameSetupScreen
 
pause() - Method in class com.mygdx.game.UI.Screens.LoadGameScreen
 
pause() - Method in class com.mygdx.game.UI.Screens.MainMenuScreen
 
pause() - Method in class com.mygdx.game.UI.Screens.PlayerCreateScreen
 
PauseWindow - Class in com.mygdx.game.UI.Windows
 
PauseWindow(String, Skin, Foititopoli) - Constructor for class com.mygdx.game.UI.Windows.PauseWindow
 
Pawn - Class in com.mygdx.game.Logic
Represents the pawn of the Player
Stores a current and an old Square to define its location
Pawn(String) - Constructor for class com.mygdx.game.Logic.Pawn
 
PawnActor - Class in com.mygdx.game.UI.Components
 
PawnActor(Pawn) - Constructor for class com.mygdx.game.UI.Components.PawnActor
 
pawnPositionUpdated(Pawn) - Method in interface com.mygdx.game.Logic.GameInstance.GameInstanceListener
This pawn has moved in the board
Player - Class in com.mygdx.game.Logic
Represents the Player
Player(String, Pawn, float) - Constructor for class com.mygdx.game.Logic.Player
 
PlayerCreateScreen - Class in com.mygdx.game.UI.Screens
 
PlayerCreateScreen(Foititopoli, ArrayList<Pawn>, float) - Constructor for class com.mygdx.game.UI.Screens.PlayerCreateScreen
 
playerDrewCard(Card) - Method in interface com.mygdx.game.Logic.GameInstance.GameInstanceListener
A card has been activated by the player
playerLost(Player) - Method in interface com.mygdx.game.Logic.GameInstance.GameInstanceListener
This Player has lost the game
playerPassedStart(Square, Square) - Static method in class com.mygdx.game.Logic.Board
 
playerUpdated(Player) - Method in interface com.mygdx.game.Logic.GameInstance.GameInstanceListener
This Player has a variable with a changed value
playerWon(Player) - Method in interface com.mygdx.game.Logic.GameInstance.GameInstanceListener
This Player has won the game
positionChanged() - Method in class com.mygdx.game.UI.Components.PawnActor
 
positionChanged() - Method in class com.mygdx.game.UI.Components.SquareActor
 
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