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G
- GameInstance - Class in com.mygdx.game.Logic
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The "main" class of the Game.
- GameInstance(int) - Constructor for class com.mygdx.game.Logic.GameInstance
- GameInstance.GameInstanceListener - Interface in com.mygdx.game.Logic
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This interface is to be implemented by the UI in order to be notified about events that happen by the game logic
- gameLoop(int) - Method in class com.mygdx.game.Logic.GameInstance
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To be called by the UI at the start of the turn.
- GameScreen - Class in com.mygdx.game.UI.Screens
- GameScreen(Foititopoli) - Constructor for class com.mygdx.game.UI.Screens.GameScreen
- GameScreen.UI - Interface in com.mygdx.game.UI.Screens
- GameSetupScreen - Class in com.mygdx.game.UI.Screens
- GameSetupScreen(Foititopoli) - Constructor for class com.mygdx.game.UI.Screens.GameSetupScreen
- gameSkin - Static variable in class com.mygdx.game.Foititopoli
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Skin required for scene2d Widgets
- getBoard() - Method in class com.mygdx.game.Logic.GameInstance
- getCenter() - Method in class com.mygdx.game.UI.Components.SquareActor
- getCourseList() - Method in class com.mygdx.game.Logic.Player
- getCourses() - Static method in class com.mygdx.game.Logic.DataProvider
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You must first run
DataProvider.readCourses(InputStream)
or the list will be empty - getCurrentPlayer() - Method in class com.mygdx.game.Logic.GameInstance
- getCurrentSquare() - Method in class com.mygdx.game.Logic.Pawn
- getDescription() - Method in class com.mygdx.game.Logic.Cards.Card
- getDescription() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getDirection() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getGameInstance() - Method in class com.mygdx.game.Foititopoli
- getGrade() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
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If grade is >= 5
- getI() - Method in class com.mygdx.game.Logic.Squares.Square
- getJ() - Method in class com.mygdx.game.Logic.Squares.Square
- getListener() - Method in class com.mygdx.game.Logic.GameInstance
- getMoveLeftToSquare(SquareActor) - Method in class com.mygdx.game.UI.Components.PawnActor
- getName() - Method in class com.mygdx.game.Logic.Player
- getName() - Method in class com.mygdx.game.Logic.Squares.Square
- getNumberOfPlayers() - Method in class com.mygdx.game.Logic.GameInstance
- getOldSquare() - Method in class com.mygdx.game.Logic.Pawn
- getPawn() - Method in class com.mygdx.game.Logic.Player
- getPawn() - Method in class com.mygdx.game.UI.Components.PawnActor
- getPawns() - Static method in class com.mygdx.game.Logic.DataProvider
- getPlayers() - Method in class com.mygdx.game.Logic.GameInstance
- getPrice() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getProfessors() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getSalary() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
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To be used to calculate the a player's total salary.
- getSalaryArray() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getSemester() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
- getSquare() - Method in class com.mygdx.game.UI.Components.SquareActor
- getSquare(int, int) - Method in class com.mygdx.game.Logic.Board
- getSquare(Pawn, int) - Method in class com.mygdx.game.Logic.Board
- getSquareActors() - Method in class com.mygdx.game.UI.Components.BoardGroup
- getStartSalary() - Method in class com.mygdx.game.Logic.Player
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The ammount of money you get by passing start is different in Foititopoli.
- getStudyHours() - Method in class com.mygdx.game.Logic.Player
- getTilesPerSide() - Method in class com.mygdx.game.Logic.Board
- getTurnsToPlay() - Method in class com.mygdx.game.Logic.Player
- getUpgradeCost() - Method in class com.mygdx.game.Logic.Squares.CourseSquare
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